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    JaNanamation is a shared art blog between cousins Janielyn and Christina! While both have varying tastes in art, they share a keen interest in the world of animation.
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Inktober Reflections + Onward to November!


Well, here we are at the end of this year’s Inktober and I somehow managed to create 30 comic pages (31 if you count the cover) to post every day of the month! It was fun and hectic; there were days when I’d draw 3 or 4 pages and others when I was very tempted to give up. The last week and a half was the worst…almost every page during that time was started after 9 PM and had to be finished before midnight. Now that the month is over maybe I can get to bed earlier XD

It’s been a while since I’ve really done anything with traditional media, and I’m not too experienced with using ink, so I learned a few things over the course of the month:

Paper is important! I didn’t go out and buy paper specifically for wet media, simply because I have so much unused drawing/sketching paper (I’m not supposed to buy any more sketchbooks until I finish what I have…but sometimes I do anyway haha). For this comic I used pages out of the Maruman New Soho Sketchbook I bought years ago; the front cover claims that the paper is suitable for water color, so I figured that it would work with an ink wash (it’s just watered down ink, right?). It didn’t. The pages curled with the smallest application of water. So! Next time I need to either get paper that can better handle water, or use some other method for shading (like lighter toned ink pens?).

Planning helps a lot. I decided to take on this comic project sometime in the middle of September. Around then, I started drawing thumbnails of comic pages; I did about 15 of them by the start of October. At that point I started right into drawing the actual comic pages so that I could start posting. Drawing those first pages were a breeze; I found myself drawing several pages ahead of schedule, which afforded me a bit of breathing room (keep in mind I still had real life responsibilities to deal with). However, when I finished drawing the pages that I had done thumbnails for, progress slowed significantly. Before drawing each page I had to stop and think about what was going to happen next, how I should compose the page, what the characters should say, etc…and that gets tedious. Eventually my buffer ran out and I was scrambling every night to get a page finished.

Simple is good. In the past, I’ve always thought that the panels of a comic page needed to be arranged in an “interesting” way and that no two pages should have the same panel arrangement. This sort of thinking slowed my process a lot. For the sake of speed I decided to simplify the way I drew the panels, using very basic arrangements. I came to realize that simple just works so much better overall. The purpose of a comic is to tell a story, so panels should be as easy as possible to follow along; over complicating the page just makes it confusing. Actually, I went back and looked at some of the webcomics I read and found that they use simple panel arrangements as well, which shows how much more effective it is to convey the story.

Drawing traditionally is faster. I know that there are people that can digitally draw and paint crazy fast, but for me, using traditional media is logistically faster. I think it’s because when I draw digitally, I’m confined to the small space of my tablet, and for large images that makes me especially slow. I have to zoom in and draw part of a line, then move the canvas to draw the next part of the line, and so on. With traditional media, I’m only limited to the size of the drawing itself. I can use my whole arm to draw longer lines, so I was able to finish certain parts of the drawing more quickly.

There are more things I took away from this experience, including things I didn’t particularly like, such as not being able to undo mistakes, accidentally smudging my pencil sketch (I’m a lefty), and almost ripping the paper while erasing my pencil sketch. But all-in-all, I enjoyed myself and would gladly do it again in the future!

You can read the comic from the beginning here. I know it ends kind of abruptly, but I really didn’t want to drag it out past the end of the month. Right now it reads like a prologue to a much longer story, the rest of which I might eventually draw.

Until then, The Adventures of Princess Talia is being put on the back burner because November is another marathon month: NaNoWriMo! Except instead of writing a novel, I’ll be writing a text adventure! It’ll be interactive, so I’ll share it once it reaches a point where it’s playable. GET EXCITED!

Oh, and Tam Team Adventures will resume on November 13. I’m taking a week off to reacquaint myself with digital art LOL XD

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  1. Good job, Stina! I knew you could do it. 🙂 My boyfriend keeps telling me that he wants to teach me how to use brush pens because he thinks they’re awesome.

    Anyway, wanna do an art trade? I have a character for a game that I wanna make some day (one that will have to wait, though, because, as awesome as I want it to be, I’m going to need a pretty big budget probably), and I’d really like to see him in your style. Plus drawing one of your characters could be pretty fun. 🙂 So, whaddya say?

    • Thanks! 🙂 Brush pens are pretty cool! I only recently bought myself one to try out; it’s a little hard to control at first if you’re used to pens with harder tips, but once you get the hang of it it’s fun 🙂

      Ooh, art trade? Sure! I rather enjoy drawing other people’s OCs 🙂 (come to think of it, I think I owe someone an art trade from about a year ago, whoops ;;; )

      It’s cool that you’re thinking of making a game! I think being a game developer is a lot like being an artist—you start small and make things (in this case, games) and eventually you get better and better at it. So even though you have an idea for a big game that might require a lot of resources (like money), there’s no reason you can’t start making games now. There are tons of free resources for making games out there, so don’t be afraid to make something, even if it’s really simple! Every little bit you do will help you become a better game developer or artist or whatever you want to do in the future 🙂

      • Thanks. 🙂 I have a few ideas for some smaller games that I wanna make, I’m definitely going to work my way up the ladder. So, which of your characters would you like me to draw?

      • It’d be really neat if you drew one of my Tam Team characters! I’ll let you pick which one you want 🙂 If you need more references or anything let me know 😉

        And for you?

      • I think I’ll draw P4. I’d like you to draw Rosko (the character I mentioned earlier), I’ll get you a reference as quickly as I can. I realized after I asked to do the art trade that I had either given away all my full body drawings of Rosko, or misplaced them, so I’ll have to draw another one. I think it’s pretty cool, though. We’ll both be drawing humans with cat ears and tails. 😛

      • And I just looked around and found some pictures of Rosko. One’s a side view, and the other is a chibi drawing. Hopefully they’ll work. How should I get them to you? Should I just make a post with them in it?

      • If you upload the pictures somewhere and give me the links, that ought to work…but if you’d rather make a post with them that’s fine too.

      • I don’t really have any other accounts on the internet, other than my Youtube account that is. So, I’ll put them in a post once I finish the colored one. 🙂

      • Sorry, that it’s taking so long. Procrastinators and Thanksgiving and Christmas just don’t go together well for productiveness. I have the colored picture of Rosko finished now, and I’m pretty much ready to put the pictures in a post for you. But, I think I’m going to go ahead and draw P4 before I post the pictures. That way I can have them all in one post. 🙂

      • Oh, no worries! There’s no rush or anything 🙂 It’s definitely a busy time of year in general (and I completely understand the procrastination bit, really).

        Looking forward to what you draw! 🙂

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